Time travel, reverse stepping with data breakpoints, scm integration in Tomorrow Corporation's engine (Talk)
February 22, 2023
Tomorrow Corporation demonstrated their engine features in a video that I found remarkable.
Hopefully helpful/interesting information.
February 22, 2023
Tomorrow Corporation demonstrated their engine features in a video that I found remarkable.
February 1, 2023
Thinking about the prevalence of sliding block puzzles. Not quite a list of sliding puzzles, but Giant Bomb’s block puzzle concept has a big list that shows that this concept is common.
January 23, 2023
Many new game makers get this feeling of being stuck in doing tutorial after tutorial and that they don’t know how to do anything except follow tutorials. My advice: Don’t stop at the end of a tutorial. Come up with your own small tweaks and features and implement them. If you feel like you need another tutorial then find smaller features to tackle and work your way up.
January 19, 2023
I thought Beau Anthony Jimenez’s thread about this Breathing System really incredible attention to detail.
February 27, 2021
Screenshake should move the camera around smoothly but unpredictably.
May 24, 2020
I’m a programmer and I love programming. If you’re new to programming then here are some pointers to help get you started. Keep in mind that everyone learns differently, so this might not be helpful to you. However, you can’t learn to program from video tutorials alone – you have to get in there and write some code. Give it a shot (try for a few days) before giving up and trying something else.